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2018, BA English & Computer Science, University of Virginia


The focus of my studies in the English Department is on video games and understanding how stories get told in this new, developing medium. I am particularly interested in questions of agency, empathy, and virtuality in video game narratives, and how these questions provide interesting and useful lenses outside of the video game medium. I also work on questions of legitimacy and pedagogy surrounding games, and how the physical space of gameplay is important to the inclusion of video games into the academic sphere.


  • 2019 Center for Faculty Excellence – Lenovo Instructional Innovation Grant