2016, MA English, Loughborough University
2014, BA English, Loughborough University
Doug Stark is a Ph.D. candidate in the English Department at the University of North Carolina, Chapel Hill. His writing and teaching percolates through twentieth- and twenty-first-century philosophy, cultural theory, literature, film, art and new media – specializing in the history and theory of games. Doug’s dissertation – Askēsis Machines: Gaming, Training, and Habit in Digital Cultures – explores how digitally mediated exercise constitutes a primary means whereby perception, thought, movement and, ultimately, life has taken shape since, roughly, the mid-Twentieth Century. Taking games – including video games – as objects, the dissertation focuses on the repeated practice of play as a mode of cultivating the capacities, rhythms and habits of humans and non-humans in military, institutional, commercial, and artistic contexts. Doug has forthcoming and published work concerning media philosophy, futurity, self-cultivation, and games in Playing the Field (2019), Extrapolation (2020), Journal of Gaming & Virtual Worlds (2020), In Media Res (2020), Post-45 (2020), Encyclopedia of Video Games (est. 2021), Eludamos (est. 2021), and Que Parle (est. 2021).
- Stark, Doug. “Training for the Military? Some Historical Considerations Towards a Media Philosophical Computer Game Philosophy.” Eludamos. (Forthcoming est. 2021.)
- Stark, Doug and Teresa O’ Rourke. “The Lost Futures of BoJack and Diane.” Post45, special cluster on Leaving Hollywoo: Essays After BoJack Horseman, 2020, https://post45.org/2020/11/the-lost-futures-of-bojack-and-diane/
- Stark, Doug. “Reimagining Play with Lewis Carroll’s Croquet.” In Media Res, March 2020, http://mediacommons.org/imr/content/reimagining-play-lewis-carroll%E2%80%99s-croquet
- Stark, Doug. “Unsettling Embodied Literacy in QWOP the Walking Simulator.” Journal of Gaming & Virtual Worlds, vol. 12, no. 1, 2020, pp. 49–67.
- Stark, Doug. “‘A More Realistic View:’ Reimagining Sympoietic Practice in Octavia Butler’s Parable Series,” Extrapolation, vol. 61, no. 1-2, 2020, pp. 151–171.
- Stark, Doug. “Video Game Novels.” Encyclopedia of Video Games: The Culture, Technology and Art of Gaming, 2nd. ed., edited by Mark J. P. Wolf, Greenwood Press. (Forthcoming est. 2021)
- Stark, Doug. “Ludic Literature: Ready Player One as Didactic Fiction for the Neoliberal Subject.” Playing the Field: Video Games and American Studies, edited by Sascha Pöhlmann, De Gruyter, 2019, pp. 153-173.
Games and Cultures Humanities Lab Fellow, Duke University. 2019-2020.